It looks like you're referencing a specific repack release of Assassin's Creed Syndicate by the group .
In the aftermath, the repack of London stabilized. But it was different. The rain no longer repeated. The guards had new patrol routes—routes the original game never coded. Jacob could double-jump three times. Evie could walk through certain walls, not as a bug, but as a door.
By the time Syndicate launched, R.G. Mechanics had already perfected their formula on titles like GTA V and The Witcher 3 . Their Syndicate repack was anticipated with cult-like fervor.
In the context of " Assassin's Creed Syndicate.Repack-R.G.Mechanics
A grappling hook that allowed for rapid vertical traversal.
Assassin's Creed Syndicate, developed by Ubisoft, is a thrilling action-adventure game set in Victorian London. The Repack-R.G.Mechanics version is a convenient and optimized way to experience this fantastic game. Here's my review:
In the sprawling pantheon of Ubisoft’s flagship franchise, Assassin’s Creed Syndicate often occupies a unique middle ground. Released in 2015, it followed the massive (and divisive) Unity and preceded the RPG evolution of Origins . Set against the grimy, industrial backdrop of Victorian London, it is a game about twins, gang warfare, and the birth of modern organized crime.