Fallout 4: Update 110 163
Fallout 4 update 1.10.163
In the evolving history of Bethesda’s post-apocalyptic RPG, stands as a critical landmark for the PC modding community . Originally released in late 2019, this version became the "Gold Standard" for stability and mod compatibility, particularly after the controversial "Next-Gen" updates that followed years later. What Was Included in Update 1.10.163?
If you are a purist or a modder, stay in the pre-war bunker (downgrade). If you are a new player or a console survivor, venture out—just keep a stimpak handy. fallout 4 update 110 163
- Fixed an issue that could cause the game to crash when using certain mods.
- Improved performance and stability.
- Back up saves before updating — particularly long-running saves.
- Update mods and mod managers to versions compatible with the newer runtime patches.
- Clear or rebuild any load-order-related caches (e.g., LOOT, or mod manager-specific caches).
- For persistent crashes after updating, try a clean launcher run with all mods disabled, then re-enable in small batches to isolate troublemakers.
- If you use script-heavy mods, watch Papyrus logs after updating; reinstall or update mods that show new warnings or errors.
Platforms
: PC (via Steam), Xbox One, PlayStation 4 Fallout 4 update 1
Important:
⚠️ If you see “1.10.163” referenced alongside “update 110,” that’s shorthand for “version 1.10.163.” Fixed an issue that could cause the game
- F4SE (Fallout 4 Script Extender) incompatibility – F4SE had to be updated by its developers; old F4SE plugins crashed the game.
- Mods relying on F4SE (e.g., Place Everywhere, LooksMenu, Achievements Mods Enabler) stopped working until updated.
- Some UI mods (like DEF_UI, Valdacil’s Item Sorting) broke due to changed interface files.
- Downgrading issues – Steam forced the update, making it hard to revert to 1.10.138 or earlier.