Ghosts N Demons V1.8.6a ((top)) 〈LEGIT — VERSION〉
Ghosts N Demons V1.8.6a: A Challenging yet Rewarding Game Experience
5. New Features (V1.8.6a Only)
To be addressed in V1.8.7
- Patched collision geometry in the Old Cathedral to prevent players from getting stuck under pews.
- Fixed several navmesh holes that caused NPCs to take illogical routes.
- Repaired lighting seam causing a visual glitch in the Sewers entrance.
- Added alternative platform in the Clocktower for better accessibility to the secret chest.
Retaining the "old-school" difficulty the series is known for, Ghosts 'n Demons features the traditional two-hit armor system: one hit breaks the armor, and the second leads to death. Ghosts N Demons V1.8.6a
- Fixed rare soft-lock when entering the Mausoleum while a summoned companion was active.
- Corrected collision issues on the Cliffside and Flooded Halls that could cause players to fall through geometry.
- Resolved crash seen when opening the map while in the midst of an arena event.
- Fixed item duplication exploit involving quick-trading at vendors.
- Addressed lighting flicker and shader artifacts on some GPU/drivers.
Tight controls
Responsive and precise. The patch reduced input lag on the double jump + downward thrust combo. Ghosts N Demons V1
have noted that the free version can still face minor fatal glitches during long load times. ChronoCrash Design Philosophy: Hard, Not Unfair Patched collision geometry in the Old Cathedral to