is an experimental software utility used to extract 3D assets directly from running video games. Unlike traditional modding tools that unpack static game files, it intercepts data as the graphics card renders it on screen.
The most significant controversy occurred on , a popular platform for publishing and selling 3D models. In mid-to-late 2021, Sketchfab implemented a strict "No Ripped Assets" policy.
After development on the classic version (1.7.1) was abandoned in 2017 due to lack of funding, the developer rebooted the project from scratch in 2021 to support modern game engines. 🚀 Key Features
Starting in August 2021, the latest builds were moved behind a Patreon paywall to fund active development.