Ravenfield Build 29 (released around May 2024) primarily focused on systemic game fixes and establishing the technical groundwork for future modding capabilities
Ravenfield Build 29 is a significant update that brings a wealth of new features, improvements, and gameplay changes to the game. With the introduction of airboats and sea planes, improved building mechanics, and new enemy AI, players will have even more opportunities to explore, build, and fight in the game's vast open world. If you're a fan of Ravenfield, Build 29 is definitely worth checking out.
airport area to help bots navigate onto the tarmac more effectively. Ravenfield Wiki Ravenfield Wiki 2. Modding & Engine Groundwork Build 29 was a major update for the Ravenfield Steam Workshop community: Refactored Game Modes: Game mode configurations were moved into ConfigurationData types, paving the way for official custom game mode support New Trigger Components: Added several new components for map makers, including: TriggerDamageVehicle: Allows scripted damage to vehicles. TriggerShowInputPrompt: Enables custom UI prompts. Named Signals:
Added camera smoothing to on-foot movement. This was specifically designed to fix "jittering" that high-refresh-rate monitor users experienced when running near bots.
Ravenfield's Early Access 29 (EA29) update, a "Game Fixes & Modding Groundwork" release, overhauled the trigger system to enhance modding capabilities and fixed critical regional bugs related to number formatting. These technical changes established a foundation for future, more complex, team-developed features. Read the full, long blog post at Steam Community
significantly changing how infantry combat and vehicle optics function. Core Gameplay Changes Ballistics & Bullet Drag
Released on , this update focused on long-term stability, UI enhancements, and critical bug fixes rather than just adding new weapons. Key Features and Gameplay Changes








Ravenfield Build 29 (released around May 2024) primarily focused on systemic game fixes and establishing the technical groundwork for future modding capabilities
Ravenfield Build 29 is a significant update that brings a wealth of new features, improvements, and gameplay changes to the game. With the introduction of airboats and sea planes, improved building mechanics, and new enemy AI, players will have even more opportunities to explore, build, and fight in the game's vast open world. If you're a fan of Ravenfield, Build 29 is definitely worth checking out. ravenfield build 29
airport area to help bots navigate onto the tarmac more effectively. Ravenfield Wiki Ravenfield Wiki 2. Modding & Engine Groundwork Build 29 was a major update for the Ravenfield Steam Workshop community: Refactored Game Modes: Game mode configurations were moved into ConfigurationData types, paving the way for official custom game mode support New Trigger Components: Added several new components for map makers, including: TriggerDamageVehicle: Allows scripted damage to vehicles. TriggerShowInputPrompt: Enables custom UI prompts. Named Signals: Ravenfield Build 29 (released around May 2024) primarily
Added camera smoothing to on-foot movement. This was specifically designed to fix "jittering" that high-refresh-rate monitor users experienced when running near bots. Matches feel tactically richer due to smarter AI
Ravenfield's Early Access 29 (EA29) update, a "Game Fixes & Modding Groundwork" release, overhauled the trigger system to enhance modding capabilities and fixed critical regional bugs related to number formatting. These technical changes established a foundation for future, more complex, team-developed features. Read the full, long blog post at Steam Community
significantly changing how infantry combat and vehicle optics function. Core Gameplay Changes Ballistics & Bullet Drag
Released on , this update focused on long-term stability, UI enhancements, and critical bug fixes rather than just adding new weapons. Key Features and Gameplay Changes