As with most major "RUNE" releases, this update includes critical stability and quality-of-life fixes:
| Scenario | v1.11.36 (FLT Crack) | v1.12.36-RUNE | | :--- | :--- | :--- | | New Atlantis (walking, 1080p Medium) | 48-54 FPS | 55-62 FPS | | Neon Core (combat) | 42-50 FPS (stuttery) | 51-58 FPS (smooth) | | Space (asteroid field, dogfight) | 72 FPS locked | 72 FPS locked | | Loading times (fast travel) | 14 seconds | 12 seconds | Starfield Update v1 12 36-RUNE
Stay tuned for coverage of the next Starfield update, whether official or otherwise. Starfield’s Critical Evolution: A Deep Dive into Update v1
The official internal version number increments from 1.11.36 to 1.12.36. Based on binary analysis and community testing, this patch is a update. Unlike previous updates that focused on Nvidia DLSS support or city map improvements, v1.12.36 drills into the systemic underbelly. Unlike previous updates that focused on Nvidia DLSS
The refers to a cracked release of the game by the RUNE group, based on the official June 2024 update.
As with most major "RUNE" releases, this update includes critical stability and quality-of-life fixes:
| Scenario | v1.11.36 (FLT Crack) | v1.12.36-RUNE | | :--- | :--- | :--- | | New Atlantis (walking, 1080p Medium) | 48-54 FPS | 55-62 FPS | | Neon Core (combat) | 42-50 FPS (stuttery) | 51-58 FPS (smooth) | | Space (asteroid field, dogfight) | 72 FPS locked | 72 FPS locked | | Loading times (fast travel) | 14 seconds | 12 seconds |
Stay tuned for coverage of the next Starfield update, whether official or otherwise.
The official internal version number increments from 1.11.36 to 1.12.36. Based on binary analysis and community testing, this patch is a update. Unlike previous updates that focused on Nvidia DLSS support or city map improvements, v1.12.36 drills into the systemic underbelly.
The refers to a cracked release of the game by the RUNE group, based on the official June 2024 update.