⚠️ Avoid games designed for (240x320 non-touch) — they may show tiny buttons.
Key methods:
The year is 2010. You’re sitting in the back of a classroom, shielded by a stack of textbooks. In your hand is a sleek, resistive touchscreen phone. It doesn't have an app store; it has a file manager. You’ve spent the previous night browsing forums like 4PDA and mobile fan sites, hunting for the "Full Touch" version of a new release.
public TouchGame() display = Display.getDisplay(this); canvas = new TouchCanvas(); display.setCurrent(canvas);
High-speed bike racing optimized for 240x400 portrait and landscape modes. Strategy & Puzzle: