VectorDraw Developer Framework (VDF) is a high-performance graphics engine and software development kit (SDK) designed for creating, managing, and printing 2D and 3D drawings. Formerly known as VectorDraw Standard
One potential friction point is the learning curve. Developers accustomed to WPF or Windows Forms standard controls must shift their mindset to an entity-based, document-centric model. However, once mastered, the framework feels logical—every action modifies a collection of BaseObject instances inside a Layout . DirectX and OpenGL rendering engines
How does it stack up against the competition? Unified Product: As of January 2024, the framework
VDF operates on a machine-based licensing model that requires an active annual subscription for continued use and distribution. VectorDraw Developer Framework (VDF) (All in one) Unified Product: As of January 2024
vdDocument doc = new vdDocument(); doc.ReadFile("input.dxf"); // modify geometry doc.WriteFile("output.dxf");
As of January 2024, the framework has been consolidated into an "All in One" suite , combining the core graphics engine with the Web Library, IFC support, and Ray Tracing (vdRay). Key Capabilities and Technical Features