In World War Z, collecting all nine documents in the "Key to the City" (Moscow 2) mission within Challenge Mode unlocks the Fighting Spirit perk, granting a 5% chance for a self-revive item to spawn. Players must collect one document per successful mission across nine separate Challenge Mode runs, with potential spawns in locations such as the starting area, the garage, and the final mall encounter. Learn more about the document locations at World War Z Wiki Documents | World War Z Wiki | Fandom
For those unfamiliar with the term, Key to the City is a shadowy organization rumored to possess unparalleled expertise in zombie apocalypse preparedness and response. Their involvement in the global effort to combat the undead has been shrouded in mystery, with many speculating about their true intentions and capabilities.
Documentation hunting often requires wandering away from the main group. A Medic can stim themselves for a speed boost/masking, and a Slasher can fend off lurkers while searching corners.
The release of this exclusive look at the WWZ Key to the City documents suggests that Saber Interactive hasn't forgotten its roots. With the recent success of WWZ: Aftermath and the Valley of the Zeke update, there are rumors that features from the "Key to the City" vault—specifically the Dynamic Strain Algorithm and the scrapped classes—are being re-tooled for a potential .
WWZ/Content/Packages/Lore/Unused/.KTT_C_FINAL_PROP.osf (Key to the City Final Proposal).